
VASTLY
Interactive non-fungible virtual spaces made easy
One click access interactive virtual spaces with VASTLY

VISION
What is VASTLY
We are building a platform allowing creators to build easy to use interactive virtual spaces accessible on the web and VR headsets.
We are planning to build our part of the future Metaverse while fulfilling current need for interative guided and unguided virtual experiences.


Metaverse on the Blockchain
Metaverse should be non-fungible! Vastly is integrating NFT support in two ways:
-
connect your wallet and use your NFTs to design your unique space in the metaverse
-
mint your uniquely designed space as an NFT by itself
On any device
We are focused on bringing lightweight and easy to use virtual spaces. Our goal is that anyone on a school or work laptop could attend with one click of a button (no downloads, Zoom like onboarding, browser based). We also support modern VR headsets and cross-device meetings but we understand that current VR penetration is still very low for truly widespread adoption.


Interactivity
Our second differentiator is focus on interactive - we are coming from a corporate teambuilding vertical and we think it is important to have real life physics and simple interactions engine to create multifunctional interactive spaces, not just plain vanilla conference rooms.
Create your own content
We aim to make a platform where content creators will be able to create and publish experiences and spaces - lets say a Science classroom filled with interactive models and learning material, or a meeting space with teambuilding games.

Features
Cool virtual environments
3D avatars for participants
Built in physics
engine
Spatial audio
Native NFT support
Productivity tools
Verticals and Use Cases
Corporate
Virtual offices with built in gamification
Culture
Museums, exhibitions:
Guided tours with gamification, interactive puzzle hunts, escape rooms, games
Education
Interactive class rooms with actionable elements and edutainment features
Enterntainment
Mini games, virtual escape rooms - guided and unguided